
Haniblecter Teg
F.R.E.E. Explorer Atrum Tempestas Foedus
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Posted - 2007.12.25 07:05:00 -
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Originally by: Rells Edited by: Rells on 23/12/2007 10:43:50 Edited by: Rells on 23/12/2007 10:43:36 From a devchat log forwarded to me by a corp mate.
Quote:
Mindstar - But on to the question that was destined for Zulupark before he strangely disappeared from audio was the question about speed. Is it working as intended? Are ships too fast and what's up with the speed nerfof interdictors?
Zulupark - There are many things up with speed. Personally and what were kinda discussing is stacking of speed mods. It's something we got to look into probably. Regarding interdictors themselves they were going really fast with proper fittings and it's ship that can bubble up huge amounts of space and it shouldn't be able to zoom in and out. Drop bubble, leave whole fleets into bubble and leave afterwards.
Mindstar - Alright bubble up, indeed. On the question of the some of the other changes that are coming in the patch. Torpedoes saw massive change, they have been reduced in range and increased in damage. Is there anything happening with torpedoes? What exactly was the reasoning in particular behind the change?
Zulupark - I'll just keep on going in here. I'm going to actually grab follow-up question "Isn't the intended role of interdictor to zoom about and drop bubbles". Yes the intended role is to drop bubbles, but it's not maybe in the intended role that they're so fast, that even with a specialized webbing ship, in the time it takes you to get a lock and activate your webifiers, even if the ship is at far end of your webbing range, that it could basically float at immense speed out of your webbing range again. That's just way too much.
This is ... just .... OMG unbelievable. You read this and think "does this guy bloody play the game?"
Zulupark wants to nerf interdictors because they zoom in and drop bubbles? That is what they are suppsed to do. What else are they going to do, drop the bubble and tank? I lost an interdictor once because I sneezed too hard in my pod once. They have the tank of a wet kleenex.
Furthermore, his quote...
Quote: Zulupark - ...snip... they're so fast, that even with a specialized webbing ship, in the time it takes you to get a lock and activate your webifiers, even if the ship is at far end of your webbing range, that it could basically float at immense speed out of your webbing range again.
This is just patently false. There are any number of ways of catching an interdictor and if the GM will log on in his interdictor I will have my corp demonstrate a few for him. This last weekend I caught a sabre with a bunch of frigs and we have killed dozens of them in numerous methods.
Im sorry for being brutal but its just sad seeing posts like this from someone working on this game. Sad and scary that they might be listened to. If the person in question doesn't have a tactical brain please don't let them anywhere near the code. This game is the most deep, tactically intensive game on the market and thoughts and musings like this will RUIN it into a blob gank and tank fest.
I would highly suggest you send this guy to play the game for a few months and think about tactics and then try to come back and suggest things that actually need being done such as repairing the corp interface, repairing amarr and other hot issues.
Interdictors were very overpowered. They're inline now. Im just concerend that everything else is going to be 'fixed'. ----------------- Friends Forever
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